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Some text elements disappear or turn white when using text shadows or ou...
How to reproduce: 1. Open the attached user project “BugUIToolkitTextShadowsAndOutlines.zip“ 2. Open Scene “SampleScene“ (Assets/Sce... Read more
UI transition animation does not work when translating with percentages ...
How to reproduce: 1. Open the attached project “UITransAnim.zip“ 2. Open Scene “Scene_Book“ (Assets/Scenes) 3. Enter Play Mode 4... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce: 1. Open the attached user project 2. Select the “Dummy Material“ Material 3. Press the select button right from... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce: 1. Open the attached user project “reflectionprobe_demo.zip“ 2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: # Open the user’s attached project “UnityTestProject“ # Go to Window > Package Manager and install Android L... Read more
Lights are not responsive or sometimes don't work in Build when a model ...
How to reproduce: 1. Open the user’s attached project “IN_19297“ 2. Build And Run 3. Press any key → “SINGLEPLAYER” → “Titanic” → “M... Read more
Window restoration no longer restores EditorWindow instances correctly
This is a regression due to the removal of fullscreen playmode (see the following PRs): [2023.1|https://github.cds.internal.unity... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps: 1. Open the attached “TestHDRPBug.zip“ project 2. Open “SampleScene” scene 3. Build and Run the project 4. P... Read more
Prefab instance is not enabled if RevertPropertyOverride is called durin...
Steps to reproduce: 1. Open the “prefab_property_modification_bug_test” project 2. Open “SampleScene” scene in Assets/Scenes 3. M... Read more
Platform settings are overriden by a different platform in texture setti...
How to reproduce: 1. Open the attached “Project“ project 2. Select the “Assets/ChangeFiles/hasAndroidInMeta” asset 3. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic