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Material is not rendered in Player when using a Shader with Distortion e...
How to reproduce: 1. Open the “IN-83507_repro“ project 2. Select FIle → Build and Run 3. Observe the Player Expected result: A... Read more
OnBecameVisible is called before OnEnable for EditorWindows when a domai...
How to reproduce: 1. Open the attached “IN-83642“ project 2. Select “Bugreport → Open Window” from the menu bar 3. Observe the order... Read more
Reflection Probes cause artifacts and texture offset when moving camera ...
How to reproduce: 1. Open the attached “repro.zip” project 2. Open the “RefractionProblem” scene 3. In Scene View, attempt to mov... Read more
The Terrain itself with layer 5 or up is visible when the in Terrain Set...
How to reproduce: 1. Open the “TerrainRepro“ project 2. Open the “ReproScene“ scene 3. Open the “Terrain (1)“ GameObject in the I... Read more
The moiré artifacts generated from a Spot Light when the application is ...
How to reproduce: 1. Open the “WebGPU-ShadowTest“ project 2. Navigate to “Edit/Project Settings/Player/Other Settings/Graphics API... Read more
NullReferenceException Error is logged in Console when Converting Inspec...
*Steps to reproduce:* # Open any Project # Create a Material in the Project Browser # Select it and in the Inspector, in the P... Read more
A second Search Window opens when one is already opened from the Project...
*How to reproduce:* # Create any Project # In the Project Browser click the "Open in Search" button # Observe the Search field... Read more
The fallback source continues to refer to the ClearFontAssetDataed Glyph...
How to reproduce: 1. Open the “TextMeshProTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode and press the “Clear“ bu... Read more
"Water" Components have broken Prefab change highlight in the Inspector
How to reproduce: 1. Create a new HDRP Unity project and open any scene in it 2. Make sure "Water" is enabled for the HDRP Asset (... Read more
Changes made to the Prefab Variant are highlighted
How to reproduce: 1. Open the user-attached project "InspectorETHDRP" 2. In the Project window, select the "PrefabVariant" Asset ... Read more
All about bugs
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Latest issues
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