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NavMeshQuery.BeginFindPath returns success status when searching short p...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
Startup Logs are missing in player logs when "Capture Startup logs" is e...
Reproduction steps: 1. Open the attached project "LogProblemProj" 2. Enable “Capture Startup Logs“ (Edit > Project Settings > Player... Read more
BuildPipeline.BuildAssetBundles rebuilds unchanged assets in an AssetBun...
How to reproduce: 1. Open the attached “IN-90295” project 2. Open the “SampleScene” 3. In the Project window, create a new MonoBe... Read more
Rect Transform values are set to NaN when scaling UI element with center...
How to reproduce: 1. Create and open a new project 2. Create a Button, right click in the Hierarchy and go to UI > Button - TextMe... Read more
Text Input doesn't restore the old input in the Inspector window when us...
How to reproduce: 1. Open the attached “IN-98544” project 2. Open the “SampleScene“ 3. In the Hierarchy window, select “Canvas” ... Read more
Inspector icon in the "Inspector" window is less sharp/more pixelated th...
*Steps to reproduce:* # Create a new project # Click the search icon, which is displayed above the "Inspector" window # Verify... Read more
Unable to read data exported previously by Profiler
Reproduction steps: 1. Open any existing project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Press the “Load“ b... Read more
Crash on Collider::FindNewAttached when parenting a GameObject in OnDisa...
Reproduction steps: 1. Open the attached project "CrashProject" 2. Enter the play mode Expected result: The child GameObject is... Read more
[Mobile] Visual artifacts when RenderGraphPass is merged into NativePass
Steps to reproduce: 1. Open the “IN-98958” project 2. Build and Run 3. Observe the device screen Expected result: Renders the ... Read more
Crash on "SymGetSymFromAddr64" when building Android Player for Meta Que...
Reproduction steps (estimated): 1. Open the attached project “ReproProject“ 2. Make sure Meta Quest 3S device is connected via c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window