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0
votes
Won't Fix

Pixel perfect tile borders are randomly appearing in stretched tile when...

2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Observe Scene/Game view (Alternatively zoom ... Read more

0
votes
Won't Fix

[UI] Fill origin flips when multi-selecting filled images with different...

UI

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Dec 22, 2016

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Version/s: 5.6.0b3

Repro steps: 1. Open Scene1 from attached project. 2 In the Hierarchy, expand the canvas so Image A and Image B can be seen. 3. Sele... Read more

0
votes
Won't Fix

Changing sprites position by moving y axis makes sprite disappear in gam...

2D

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Dec 22, 2016

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Version/s: 5.6.0b2

When all sprites have the same Z value and are in the same sorting layer, later placed sprite disappears and reappears in scene and ... Read more

0
votes
Won't Fix

Non-Linear Editor performance of SaveScene and EnterPlaymode

Scene Management

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Dec 22, 2016

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Version/s: 5.6.0b2

Reproduction Steps: 1- Open the reproduction project (case_863912.zip). 2- Open profiler and start profiling the editor. 3- Measure ... Read more

0
votes
Won't Fix

If the Physics Debug view is enabled and Gizmos are enabled in the Game ...

Physics

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Dec 28, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open attached project 2. Open scene BoxColliders.unity 3. Enable the Physics Debug View - Make sure the Draw ... Read more

0
votes
Won't Fix

Shadows are not casted onto Terrain using non-Standard shader from pixel...

Terrain

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Jan 05, 2017

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Version/s: 5.6.0b3

Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more

0
votes
Won't Fix

Unusable empty space in shader's console window in Inspector

Editor - Other

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Jan 05, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Open project 2. Click on 'ConvertPanoramaStereoShader' 3. Notice that empty space in shader's console field in Ins... Read more

0
votes
Won't Fix

[iOS][Metal] Rendering point array with Metal causes artefacts on iOS

iOS

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Jan 14, 2017

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Version/s: 5.6.0b2

When point array, stored in mesh filter, is rendered on iOS, using Metal API, visual artefacts appear. Steps to reproduce: 1) Open ... Read more

0
votes
Won't Fix

A specific shader becomes gray instead of transparent in built scene view

Shaders

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Jan 17, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open repro project 2. Open 'TestScene' 3. Build scene Expected: build scene and scene in editor should look identi... Read more

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