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Skybox shader is magenta when using the Editor on macOS
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
False positive shader stripping for user-provided shader when using the ...
How to reproduce: 1. Open the “LightmapShaderVariants“ project 2. Open the “SampleScene” 3. Build And Run 4. Observe the Player ... Read more
Search results are not displayed when a string property is a numeric value
Reproduction steps: 1. Open the attached “UnitySearchBugTest.zip” project 2. Open the “SampleScene” (Scenes > SampleScene) 3. Press ... Read more
Moving around a Visual Element in UI Builder makes the Inspector flicker
How to reproduce: 1. Create a new Project 2. Create a new UI Document (Right-click in Project Window -> Create -> UI Toolkit -> UI... Read more
Application.exitCancellationToken is not raised when exiting the Play Mode
How to reproduce: 1. Open the user-attached project “2022.3_Test_ExitCancellationToken” 2. Open the “SampleScene” scene 3. Enter ... Read more
Frame gap occurs when transitioning between two ParticleSystems
Reproduction steps: 1. Open the attached “ParticleSystemTest” project 2. Open the “Assets/Scenes/MainScene.unity” Scene 3. Enter ... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/MainCinema.unity“ scene 3. Move the Scene view ... Read more
VisionOS icon is misaligned in Build Settings Platform list on Linux
Steps to reproduce: 1. Create a new project 2. Go to the Build Settings window 3. Observe the VisionOS icon in the Platforms list... Read more
Duplicates of the previously outgoing transitions are created in the Ani...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AnimatorController“ AnimatorController with a text edit... Read more
Crash on GfxDeviceD3D12Base::SetRayTracingShaderResources when changing ...
How to reproduce: 1. Open the “IN-72369_repro“ project 2. Open the “NewTest“ scene 3. Select Game view and change to a different Loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type