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Assigining an instance to 'managedReferenceValue' doesn't apply to all t...

Scripting

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May 07, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more

0
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Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when ...

Graphics Device Features

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Mar 04, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Download and install RenderDoc (https://renderdoc.org/ )2. Open the attached “IN-95642.zip” project3. Open the “... Read more

0
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Nested GameObjects are collapsed when toggling the UI Toolkit Live Reload

Hierarchy V2

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Aug 27, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Create any GameObject and add a child GameObject to it3. Make sure to have the pare... Read more

1
votes
Active

The "Disable Editor Analytics" flag locks when toggling it until the Pre...

Analytics

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Dec 02, 2025

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Version/s: 6000.0.62f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

Steps to reproduce: Open any Project Open Edit > Preferences Try to toggle the "Disable Editor Analytics" Checkbox Observe the Ch... Read more

4
votes
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[Oculus] Application doesn't recover after device connection was aborted...

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.2

Reproduction steps:1. Open the user's attached project "SSAOXR.zip"2. Make sure Quest 1/2 is attached and Oculus Link established3. ... Read more

0
votes
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Editor Diagnostics foldouts do not open when clicked on the foldout title

Engine Diagnostics

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Dec 03, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Ope... Read more

1
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Crash on mono_traverse_object_internal when building with a large amount...

Entity Component System (ECS)

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Apr 09, 2025

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Version/s: 6000.4.0a1

How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more

0
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Font asset is re-imported and kerning values are set up each time when s...

Text

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

6
votes
Active

NavMeshManager.LoadData takes a long time and causes performance spikes ...

AI Navigation Core

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Nov 12, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “NavMeshLinksEx.zip” project2. Open the “16_WindPalaceOutdoor_Camera” scene3. Add “scene 17_... Read more

0
votes
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Unused separation line appears when selecting the "Runtime" dropdown in ...

UI Toolkit Authoring Framework

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Nov 24, 2025

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Version/s: 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more

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