Search Issue Tracker
Shader variants are erroneously stripped from Player build
Reproduction steps:1. Open the attached project "ReproProject"2. Open the scene “Game” located at Assets/Scenes folder3. Enter Play ... Read more
Crash on abort("OOM") at jsStackTrace when playing a specific built WebG...
How to reproduce:1. Open the attached IN-124183 project on WebGL platform2. Build and run the project3. After the game loads in, pre... Read more
[XRIT][Usability] A warning is not ouputted if a Standalone Input Module...
Steps to reproduce:1. Open the attached project "Project.zip"2. Connect Meta link to Quest 2/3/3S3. Open "Assets/Scenes/MainScene.un... Read more
Scripts do not have a changed icon in the Project and Inspector windows ...
Steps to reproduce:1. Open the attached “IN-135694.zip” project2. Navigate to the Project window3. Observe the “NewMonoBehaviourScri... Read more
Shadows (ShadowCaster pass) do not update when objects are resized in Pl...
Reproduction steps:1. Open the attached "IN-136078_PROJECT_FIX1.zip" project2. Open the “Assets/Scenes/SampleScene.unity” scene3. En... Read more
[IL2CPP] Application hangs when Assembly.GetName() is called from multip...
How to reproduce:1. Open the attached “AssemblyGetNameRepro.zip” project2. Build and run the Player with Android as the selected pla... Read more
Text input fields not working when using Android with Bluetooth Keyboard
Steps to reproduce:1. Open the attached project “IN-135771”2. Build and run on Android3. Connect Bluetooth keyboard to your Android ... Read more
The element selection window is empty until anything is typed into the s...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Dedicated Server package (com.unity.dedic... Read more
The -force-d3d12-debug launch argument produces a misleading error messa...
How to reproduce:1. Ensure that the “Graphics Tools” optional feature is installed through Windows Settings (System → Optional Featu... Read more
Crash on WriteHitGroupRecordJob when Material ClosestHit uses RWTexture2...
How to reproduce:1. Open the attached “IN-137113.zip” project2. Open the “Start” scene3. Select the “Dispatch” GameObject4. Enable “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
- [MacEditor] Hierarchy View isn't focused when clicking a GO while another window is open