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[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce: 1. Open the attached Project "FpsDropUnityProject" 2. Build and Run a Development Build on a ProMotion iOS devic... Read more
[TypeCache] Crash on RaiseException when opening a specific project
Steps to reproduce: 1. Open the “users attached project” 2. Observe the crash Reproducible with versions: 2022.3.7f1, 2022.3.21... Read more
Additional Compiler argument is not displayed in the Project Settings An...
How to reproduce: 1. Open the “IN_70903” project 2. In the Build Settings make sure the Standalone (could be other than Android) P... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps: 1. Open the attached “IN-70023 Text Overflow.zip“ project 2. Open the “NewUXMLTemplate.uxml” UI Document in th... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps: 1. Open the "IN-70846.zip" project 2. Open "Assets/Scenes/Terminal/TerminalScene" 3. Enter Play mode 4. Open... Read more
[WebGL] Video stutters when played on iOS
How to reproduce: 1. Open the attached Project "video-player-bug-0" 2. Build and Run the scene "Menu" to WebGL 3. Access the buil... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce: 1. Open the user’s attached “UIToolkitTest.zip” project 2. In the Hierarchy window, select “Test Component” Game... Read more
The Editor freezes on the "Reload Script Assemblies" window when enterin...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
Camera.Render has poor performance when observed in 2022.3 and later str...
How to reproduce: 1. Open the attached “camerarender_benchmark” project 2. Open the Build Settings (File > Build Settings) and ens... Read more
SystemInfo.SupportsVertexAttributeFormat returns true when using a combi...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type