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ShaderGraph's Object node's WorldBound property produces a wrong value w...

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Mar 01, 2024

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Version/s: 2022.3.20f1, 2023.2.13f1, 2023.3.0b10

Steps to reproduce: 1. Open the attached "Hopeful Dumpster Fire" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Duplica... Read more

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Agent velocity resets to 0 when calling NavMeshAgent.SetDestination() to...

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Mar 01, 2024

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Version/s: 2022.3.21f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11

Reproduction steps: 1. Open the attached “SetDestinationRepro.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. C... Read more

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A 1000 times heavier GameObject will stutter when colliding with a light...

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Mar 01, 2024

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Version/s: 2021.3.36f1, 2022.3.20f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce: 1. Open the “HeavyObjectBug.zip“ project 2. Open the “TestScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more

1
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[Linux] The input focus does not switch when pressing the "Tab" key

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Mar 01, 2024

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Version/s: 2022.3.21f1

Reproduction steps: 1. Create and open a new project 2. Open “Scenes/SampleScene” Scene in the Project window 3. Select the “Main... Read more

2
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Input stutters in Android player built with Unity 2021 and newer

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Mar 21, 2024

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Version/s: 2021.3.30f1, 2022.3.18f1, 2023.2.7f1

NOTES: - Was asked to process the ticket as is without a local reproduction [https://unity.slack.com/archives/C09Q7LYP9/p170990731... Read more

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OnActiveBuildTargetChanged is not called when changing the build platform

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Mar 01, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce: 1. Open the “IActiveBuildTargetChanged“ project 2. Open Build Settings 3. In the Build Settings, select a diffe... Read more

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Build Error when scripts are recompiled on a specific project

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Mar 01, 2024

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Version/s: 2023.2.10f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “SCRIPT” and add a “;” at the end of line 76 3. Focus the E... Read more

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SearchContext Attribute does not work when used with arrays

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Mar 04, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce: 1. Open the attached “array.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. In the Hierarchy wind... Read more

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NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9

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Mar 04, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce: 1. Open the “TestNavBugs“ project 2. Open the “TestNavMinimal“ Scene 3. Enter Play Mode 4. On the Game view pr... Read more

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Layout elements are missing when the VFX Graph Window is docked horizont...

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Mar 04, 2024

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Version/s: 2021.3.35f1, 2022.3.17f1, 2023.2.13f1

Reproduction steps: 1. Open the attached “VFX.zip” project 2. Open the “graph” asset from the Project Window 3. Dock the “graph” ... Read more

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