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ShaderGraph's Object node's WorldBound property produces a wrong value w...
Steps to reproduce: 1. Open the attached "Hopeful Dumpster Fire" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Duplica... Read more
Agent velocity resets to 0 when calling NavMeshAgent.SetDestination() to...
Reproduction steps: 1. Open the attached “SetDestinationRepro.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. C... Read more
A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce: 1. Open the “HeavyObjectBug.zip“ project 2. Open the “TestScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
[Linux] The input focus does not switch when pressing the "Tab" key
Reproduction steps: 1. Create and open a new project 2. Open “Scenes/SampleScene” Scene in the Project window 3. Select the “Main... Read more
Input stutters in Android player built with Unity 2021 and newer
NOTES: - Was asked to process the ticket as is without a local reproduction [https://unity.slack.com/archives/C09Q7LYP9/p170990731... Read more
OnActiveBuildTargetChanged is not called when changing the build platform
How to reproduce: 1. Open the “IActiveBuildTargetChanged“ project 2. Open Build Settings 3. In the Build Settings, select a diffe... Read more
Build Error when scripts are recompiled on a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “SCRIPT” and add a “;” at the end of line 76 3. Focus the E... Read more
SearchContext Attribute does not work when used with arrays
How to reproduce: 1. Open the attached “array.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. In the Hierarchy wind... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce: 1. Open the “TestNavBugs“ project 2. Open the “TestNavMinimal“ Scene 3. Enter Play Mode 4. On the Game view pr... Read more
Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps: 1. Open the attached “VFX.zip” project 2. Open the “graph” asset from the Project Window 3. Dock the “graph” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen