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5
votes
Active

'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more

0
votes
Active

Capacity-size memory is copied instead of Length-size when using UnsafeU...

Kernel

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Dec 09, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. In the Package Manager, install the Collections and Mathematics packages3. Impor... Read more

1
votes
Active

Material Properties are not preserved when overriding Shader using Rende...

Shader System

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Mar 20, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-96982.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer” from the Project ... Read more

0
votes
Active

Reflection Probe renders black when baked with GPU Resident Drawer and G...

GPU Resident Drawer

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new “High Definition 3D sample” project2. Go to Edit > Project Settings > Graphics > Shader ... Read more

1
votes
Active

"Untracked" memory is logged by the Profiler when small allocations for ...

Profiling

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May 24, 2024

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Version/s: 2021.3.38f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”2. Build And Run the Development... Read more

0
votes
Active

Materials appear white when importing model as .jas file

Asset-Importers

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more

0
votes
Active

Some Prefab Source section items overflow into Override section

UI Toolkit Controls

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Oct 28, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Create a new GameObject and add a LOD Group Component in Inspector (Rendering > LOD ... Read more

5
votes
Active

[WebGL] [URP] Development build crashes with a RuntimeError when executi...

Web Platform

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Sep 28, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Open the Build settings3. Choose the WebGL platform... Read more

1
votes
Active

Dash pattern SVG results in errors when any dash stroke argument is 0

UI Toolkit Graphics

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Dec 08, 2025

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Version/s: 6000.3.9f1, 6000.5.0a9, 6000.6.0a1

How to reproduce: Create and open a new project Import into the project the “DashedBug.svg“ file Observe the Console Actual result: ... Read more

0
votes
Active

Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...

Scene/Game View

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May 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more

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