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commit text getting clipped in the collab history window
Reproduction steps: 1. Create new project 2. Enable Services and Collab 3. Make the first commit, with a message containing one or ... Read more
GUI TextField doesn't update when showing different TextField data in cu...
To reproduce: 1. Open my attached project 2. Open custom GUI window TEST (check .gif attached), press Open Test Window 1 3. In new t... Read more
GL.Clear ignores current Render Target
Reproduction steps: 1. Open the attached project; 2. Open the StencilTest scene; 3. Open the Frame debugger window; 4. In the scene ... Read more
Error message "Application has been suspended, all multiplayer features ...
Reproduction steps: 1. Open project attached(NetworkingTest.zip) 2. Open scene "MainScene" from Assets folder. 3. Attach Microsoft V... Read more
Game object partially falls through convex mesh collider
Steps to reproduce: 1. Download MeshColliderTest.zip 2. Open "bug" scene 3. Enter play mode Expected results: Game object doesn't f... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps: 1. Open project attached (Symlinks.zip). 2. Setup Symlink. Instructions: - Open cmd with administrator rights. -... Read more
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more
[Projector] Projector component using wrong Projection matrix when camer...
When using a jittered projection matrix on the active camera Projectors flicker due to incorrect projection. Either the Projector is... Read more
[Android] Returns wrong resolution on second launch if ProductName in th...
Steps to reproduce: 1) Download attached project 'bug-resolution-gearvr.zip' and open in Unity 2) In Player Settings, disable Virtu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled