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12
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more

11
votes
Active

[XR][Android] Crash on Android 14 due to ARCore package not specifying o...

Package: ARCore

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Mar 14, 2024

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Version/s: 5.1.2, 6.0.0-pre.7

Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more

11
votes
Active

[Android][Vulkan] MSAA gets resolved into a wrong swap chain buffer when...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Vulkan is used as the Graphics API (menu: Project Settin... Read more

11
votes
Active

Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...

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Dec 18, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

Reproduction steps: 1. Open the attached "ReproProj" project 2. Open "Assets/Scenes/SampleScene" 3. Go to "Edit" -> "Project Setting... Read more

11
votes
Active

The "Cancel" event is registered every frame when the Move action is used

Package: Input System

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Oct 08, 2023

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Version/s: 1.8.0-pre.1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

11
votes
Active

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: Hub

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Jul 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more

10
votes
Active

[OculusXR] Quest application crashes on launch when using MultiView and ...

Package: Oculus XR Plugin

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Feb 27, 2024

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Version/s: 4.2.0

Steps to reproduce: 1. Open the attached project "Crash Quest - Copy" 2. Switch to Android 3. Open "Assets/Scenes/SampleScene.uni... Read more

10
votes
Active

Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

10
votes
Active

On Script import/reimport MonoImporter does not generate consistent resu...

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Dec 06, 2023

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Version/s: 2022.3.10f1

Steps to reproduce: 1. Due to the complexity and size of the project local reproduction is not possible Expected results: MonoIm... Read more

10
votes
Active

Attributes are not working when used with the async test in the Test Runner

Package: Test-Framework

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Jan 24, 2023

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Version/s: 1.1.33, 1.4.2

How to reproduce: 1. Open the user’s attached “ReportAsyncTestBugs.zip” project 2. In the Test Runner window run the “NUnitAPIsTes... Read more

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