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The project hangs on Completing Domain when loading a project
How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more
[Android][Vulkan] MSAA gets resolved into a wrong swap chain buffer when...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Vulkan is used as the Graphics API (menu: Project Settin... Read more
Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open "Assets/Scenes/SampleScene" 3. Go to "Edit" -> "Project Setting... Read more
The "Cancel" event is registered every frame when the Move action is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce: 1. Open the attached project "Crash Quest - Copy" 2. Switch to Android 3. Open "Assets/Scenes/SampleScene.uni... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
On Script import/reimport MonoImporter does not generate consistent resu...
Steps to reproduce: 1. Due to the complexity and size of the project local reproduction is not possible Expected results: MonoIm... Read more
Attributes are not working when used with the async test in the Test Runner
How to reproduce: 1. Open the user’s attached “ReportAsyncTestBugs.zip” project 2. In the Test Runner window run the “NUnitAPIsTes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off