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Freeze or crash on MemoryProfiler::UnregisterAllocation when opening a s...
How to reproduce: 1. Open the attached “CrashRepro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene Reproducible with: ... Read more
[MacOS] Can't clear text from text field when using Japanese IME on macOS
Reproduction steps: 1. Open the attached “IN-102260_LIVE-unity-test.zip“ project 2. Open the “Assets/Scenes/CityMap.Unity“ Scene 3. ... Read more
Crash on core::base_hash_set when building a specific project
Steps to reproduce: 1. Open the “user’s attached project” 2. Open the “Main Menu” Scene 3. Go to “Gilligames/Build/All“ through the ... Read more
Build becomes unresponsive when enabling "Deep Profiling Support" and "A...
How to reproduce: 1. Open the attached “IN-102715” project 2. Open the Build Settings window (File → Build Settings) 3. Make sure th... Read more
"Unknown" memory increasing in the Memory Profiler when in Play mode
How to reproduce: 1. Open the attached “IN-99303” project 2. Enter Play mode 3. Unpause Play mode 4. Open the Memory Profiler 5. Cli... Read more
Errors “Render Graph Execution error“ and “ArgumentNullException: Value ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/URLCustomPass/URPCustomPassScene.unity” Scene 3... Read more
Ghosting around GameObjects while moving when using Fast Approximate Ant...
Reproduction steps: 1. Open the "IN-103821_repro" project 2. Open the "OurdoorsScene" 3. Enter Play Mode 4. Use the mouse to tur... Read more
[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...
How to reproduce: 1. Open the “AR Shadows demo.zip“ project 2. Open the “ShadowReceiverDemo“ scene 3. Build and Run for Android 4. O... Read more
Variable parsing fails when characters are placed next to square brackets
Reproduction steps: 1. Open the attached “IN-104552” project 2. Open the “Behavior Graph” in the Behavior Graph window 3. Open th... Read more
Button OnClick event remains the same when the selected function is chan...
Reproduction steps: 1. Open the attached “ButtonOnClickPrivate” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API