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Crash on mono_class_inflate_generic_method_full_checked when accessing s...
How to reproduce: 1. Open the attached “IN-104068.zip” project 2. Open the “SampleScene” 3. Enable Debug Mode 4. Enter Play Mo... Read more
Some textures do not render when "Deferred" RenderPass is selected
How to reproduce: 1. In Unity Hub create a new “Universal 3D sample“ project 2. Open the project 3. Open “GardenScene“ scene in Asse... Read more
[MacOS] NaN value appears in a shader when using the EmissionTint parame...
Steps to Reproduce: 1. Open the “user’s attached project” 2. Open “SampleScene” 3. Observe the “Cube” GameObject through the Game vi... Read more
Debug Console does not reappear when disabling and re-enabling Debug.dev...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open Build Profiles (File > Build Profiles) 3. Build and run the “/A... Read more
Crash on RaiseException when entering Play Mode in a specific project
How to reproduce: 1. Open the attached “IN-102142_CrashRepro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter P... Read more
MacOS persistentDataPath uses old path when built compared to Editor Pla...
How to reproduce: 1. Open the attached “IN-101863” project 2. Enter Play mode 3. Observe the path in Game View 4. Exit out of Play m... Read more
Warning When Building Mixed Reality Template: MonoBehaviour Instantiated...
*Steps to reproduce:* # Open Unity Hub # Create a new project using the Mixed Reality Template # Build the project # Observe the... Read more
Certain textures are incorrectly marked in the render pass list when obs...
How to reproduce: 1. Open the attached “IN-105194” project 2. Open the “SampleScene” 3. Open the Render Graph Viewer (Window → Analy... Read more
InputSystemUIInputModule causes a memory leak when it is disabled and th...
Reproduction steps: 1. Open the attached “IN-105276.zip” project 2. Open the “SampleScene” 3. Enter Play mode 4. From the Hierarchy,... Read more
Crash on -[NSApplication endModalSession:] when entering Play Mode in a ...
Steps to reproduce: 1. Open the “user’s attached project” or import the “Gem Hunter Match - 2D Sample Project” Asset into a freshly ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab