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Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps: 1. Open the attached “VFX.zip” project 2. Open the “graph” asset from the Project Window 3. Dock the “graph” ... Read more
[WinArm][DX12] Crash in DrawBuffersCommon when docking windows
*Steps to reproduce:* 1. Open the attached project (any URP project will probably work, but this one contains a few GameObjects a... Read more
[IL2CPP] Building fails when local functions in method with SystemAPI() ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure that IL2CPP is used as the Scripting Backend (menu: Edit... Read more
Some Rigidbody2D.Cast overloads do not correct use the Rigidbody2D angle.
*Steps to reproduce:* 1. Unzip the "CastShapeTest.zip" file. 2. Load the Project and the "SampleScene" scene. 3. Hit Play. ... Read more
Crash on GetUpdateTextureFunc when streaming an HDRP scene
How to reproduce: 1. Open the “renderStreamBug“ project 2. Open the “GetUpdateTextureFunc“ 3. In the project directory open “WebA... Read more
"Unity.Jobs.CodeGen.JobsILPostProcessor: ILPostProcessor has thrown an e...
How to reproduce: Open the attached project "IN-69084.zip" Expected results: No errors are thrown in the Console window Actual ... Read more
Entering playmode discards unsaved changes in action map
*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more
Navigating ListView with keyboard opens the wrong Elements
How to reproduce: 1. Open the attached "ListNavigation.zip" Project 2. Open "SampleScene" Scene (Assets -> Scenes -> SampleScene) ... Read more
Crash on AudioClipPlayable::HandlePlayEvent when loading and instantiati...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/AssembleBase_always_addressable.unity“ scene ... Read more
[Android][BiRP] Point Light is missing and characters appear to have a l...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_Complete-Game/_Complete-Game.unity” Scene 3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection