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[BakedView] After reopening scene artifacts appear on objects that have ...
Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Make sure that scene has "Baked" set as its view mode... Read more
WWW.progress always reports 0.0 on Android Device
WWW.progress always reports 0.0 on Android Device, even though it works fine in Unity Editor. It also seems to occur only on specifi... Read more
[Shuriken] Culled particle systems cause CPU spikes when re-entering vie...
Steps to reproduce:1. Open the attached project "ParticleRendered.zip" and the profiler window2. Go into hierarchy and note that par... Read more
[UWP][MS Bug] Mousewheel breaks mouse input for UWP aplication
Scrolling mouse wheel breaks delta mouse input. Reproducible on 5.2.4f1, 5.3.2p2, 5.4.0b4. Repro video available in edit section. Re... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
[Particles][Android] Significant decrease in particle performance in Uni...
Bad performance on Android devices related to the multithread rendering for particle systems in Unity 5.3 Reproduction steps:1) Open... Read more
Prefab update (Apply) changes Rotate value
Creating or updating a prefab with a rotation applied, changes the rotation value. repro:-create a Cube-Rotate the cube 90' on the x... Read more
[Editor] Building for a platform using command line and not having that ...
[Editor] Building for a platform using command line and not having that platform module installed will result in errors Title: Build... Read more
[VR] Toggling off VRSettings.enabled breaks FOV in Standalone player
When VRSettings.enabled is switched from true to false via API in a standalone VR-enabled player, the Field-of-View becomes incorrec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used