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[Networking/ClientRpc] Declaring more than 64 ClientRpc with attributes ...
Steps to reproduce:1) open project2) script 'NetObject'3) uncomment clientrpc RpcFunction65 Expected: compilesActual: throws an erro... Read more
Particle System triggered via Event Trigger doesn't play
How to reproduce:1. Open the attached project "ParticlesBugTest.zip"2. Open and play test scene3. Press the button4. The button even... Read more
Script value in the inspector reverts to default after renaming public f...
Steps to reproduce: 1. Download and import attached project. "PublicValueRenaming.zip"2. Open scene: main3. Select game object: obj4... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Crash on "GrayscaleFilterEffect::RenderGrayscaleFade" when game object w...
Reproduction steps(GIF attached):1. Create new Unity project, open it, click on "Layout > Default", select "Console" tab and clos... Read more
IsFinite error spam with particles and second camera
How to reproduce:1. Open the attached project2. Open test scene3. Make sure that scene view is like in the attached gif4. Play the s... Read more
Crash in SplatDatabase::RecalculateBasemap when opening scene with terrain
Steps to reproduce:1) open attached project2) try opening the scene - observe crash note: project contains only scene and terrain Read more
When Particle System is stopped and cleared after that it won't play wit...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "test" scene3. On the keyboard press "S" (to stop... Read more
Crash when game object that is a child of a missing prefab is deleted
Reproduction steps:1. Open attached "test0" Unity project.2. Open "Scenes > Spells Test" scene.3. Expand and delete "UI Parent &g... Read more
[LOD][TreeCreator][Shadows]Uninformative error is shown/shadows are corr...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Drag any SpeedTree .spm model (for instance, 'B... Read more
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