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2
votes
Not Reproducible

[iOS] EXC_BAD_ACCESS is throws when creating match with UNET

iOS

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Dec 19, 2015

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Version/s: 5.3.1f1

1. Open attached project2. Build to iOS3. Press "CREATE MATCH"4. Application will crash with EXC_BAD_ACCESS Regression from: 5.3.1f1 Read more

0
votes
Duplicate

Player settings window doesn't repaint when switching focus back to Unit...

Editor - Other

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Dec 23, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open editor2. Open player settings (ctrl+B)3. Focus on another non-Unity window4. Focus back on Unity5. Notice that ... Read more

0
votes
Fixed

[Shuriken] Sub-particle does not inherit velocity from its parent particle

Shuriken

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project.2. Play.3. Inspect particle system. Expected result: Sub-particles inherit velocity fro... Read more

0
votes
Fixed

Particle System created at runtime mismatches between Editor and Standalone

Shuriken

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Dec 23, 2015

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Version/s: 5.4.0b1

1. What happenedParticle System created at runtime mismatches between Editor and Standalone. For standalone it looks broken. 2. How ... Read more

0
votes
Not Reproducible

Regression: After "Reimport All" the in-scene UI is broken

UI

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Dec 23, 2015

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Version/s: 5.4.0b1

Regression - not reproduces in 5.3.1f1 and 5.3.1.p1, but reproduces since 5.4.0a3 and in 5.4.0b1 1 Open attached project2 Open scene... Read more

0
votes
Fixed

Enabling Build Convex Clusters and applying it for the model crashes the...

Physics

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Dec 23, 2015

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Version/s: 5.4.0a6

Enabling Build Convex Clusters and applying it for the model crashes the editor To reproduce:1. Open attached project2. Select bunny... Read more

0
votes
Fixed

[GL] 40% drop in speed using the OpenGLCore API under OSX

OpenGL

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Dec 23, 2015

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Version/s: 5.3.1p1

Using the OpenGLCore API shows a significant drop in speed. 75FPS under OpenGL 2.1, 45FPS under OpenGLCore.1. Load the sample scene ... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
Fixed

[DX11] 16bpp texture/rendertexture formats (RGB565 etc) are not supporte...

DirectX

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Dec 25, 2015

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Version/s: 5.2.2p1

How to reproduce:1. Open the attached project2. Open and play "Untitle" scene3. Check the console4. Notice error "RenderTexture.Crea... Read more

0
votes
Fixed

[WP8.1][WSA]Reducing resolution while maintaining fullscreen not working...

WP8.1

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Dec 21, 2015

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Version/s: 5.3.0f4

To reproduce:1. Build attached project2. Run project on Lumia 15203. Notice weird effect on the screen Reproducible with: 5.4.0b1, 5... Read more

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