Search Issue Tracker
Light Intensity animation does not save values
Steps to reproduce:1) open attached project2) select 'Point light' object3) open 'animation' window4) play the animation Expected (g... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
Default weight value in Created Animator cannot be changed by modifying ...
How to reproduce:1. Open the attached project2. Create Animator controller Test>AnimatorController>AnimatorController3. It wil... Read more
Using Unity Ads and Stripping crashes project on Android
Enabling Stripping level while using Unity Ads causes crash on Android devices from Unity 5.3 Read more
[UNET Server dll]"Out" variables of Receive function have garbage when d...
Steps:1. Open attached solution2. Start "ChatServer.exe"3. Start "ClientGUI.exe"4. Press "Connect to 127.0.0.1" button in ClientGUI=... Read more
IL2CPP fails generating code
1. Open attached project2. Build to WebGL or iOS with IL2CPP3. Building will fail /Assets/../Temp/StagingArea/Data/il2cppOutput/t_20... Read more
Crash in Application::SetupProjectPathWithOpenFile when playing scene
To reproduce:1. Open attached project2. Play Scene_03. Editor crashes Reproducible: 5.3.1p1, 5.4.0b1Regression from 5.2.4f1 Read more
[UNET] Adding the exceptional config to HostTopology causes a program's ...
1. Open attached soultion2. Run ChatServer.exe==>Program crashes What is going on inside:If HostTopology has a special connection... Read more
IL2CPP throws NotSupportedException when .NET Siaqodb is called
1. Open attached project2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled