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Documentation does not show the types of the members
1) What happenedDocumentation does not show the types of the members (class, struct, enum) 2) How can we reproduce it using the exam... Read more
Handheld.Vibrate() does not cause WP8.1 device to vibrate
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Press button "Vibrate!". Phone will not vibrate... Read more
[WSA] Webcam is not detected on x86 platform
Webcam application can't detect any connected webcam on x86 platform. In permission settings there's a message "This app does not us... Read more
plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it-see htt... Read more
LOD Bias can be set as anything from 0 to +infinity, not only between 0 ...
http://docs.unity3d.com/Manual/class-QualitySettings.html In LOD bias explanation, manual says that the value is reflected as fracti... Read more
Gyroscope has inverted axes on Windows Phone 8.1
Steps to reproduce:1. Download attached project2. Deploy it to Windows Phone 8.13. Click button "AttitudeRotation" to open specific ... Read more
The text auto resizing doesn't seem to work correctly if the first word ...
To reproduce:1. Open attached project2. Open MainScene3. Notice that there are two objects with UI Text child objects4. Horizontal o... Read more
Crashed during loading of "dubstepper" scene
To reproduce:- Open attached project and launch "dubstepper" scene- Observe the crash Read more
No option to Delete when right-clicking on an Audio Mixer in "Mixers" tab
In "Mixers" tab, when user right-clicks on an Audio Mixer, there is no option to delete. The workaround is CMD+Delete button on Mac ... Read more
[Standard] when you deselect an object when normal maps value is changed...
To reproduce this bug: 1. Open the project2. Open the scene "Test Plane".3. Click on the plane. At first, the plane should seem like... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"