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glass/transparency shader not working
-e: the attached repro project uses some glass which works fine in editor but is just black in WebGL -repro:--open attached project-... Read more
Empty flash project produces errors in flash debugger
Steps to repro:Deploy any scene (an empty one will do) to flash SWF.Be sure to enable flash debug loggin as described here:http://do... Read more
Building after deleting the WSA test certificate throws "Copying file fa...
To reproduce:1. Create a new project2. Set the platform to Store apps and build3. Delete the generated wsatestCertificate file4. Bui... Read more
particle rendering issues in Chrome
-e: running a vanilla particle system in Chrome with WebGL exhibits some rendering issues. see screenshot -repro:--open attached pro... Read more
When button is set to "First selected" in the Event System, you have to ...
To reproduce this bug: 1. Open the attached project2. Open MainMenu.unity3. Press play. The Options button is selected at start.4. P... Read more
Bug reporter zips junk from Temp folder increasing upload size dramatically
-e: with 5.0 a lot of things get stored in a Temp folder inside the project folder. the bug reporter zips all of this up resulting i... Read more
OnPointerUp or OnPointerDown work only when both handlers are implemented
To reproduce this bug: 1. Open the attached project2. Open scene3. Click play4. Press on the image5. It has OnPointerUp handler and ... Read more
Adding rect transform to transformed sprite undoes transformation
1. scale/rotate sprite in scene2. add rect transform component3. observe how scale/rotation is undone Read more
NRE error when dragging a material to an Audio Listener
NullReferenceException error when dragging a material to an object with an Audio Source. To reproduce:- Open attached project and la... Read more
Crash when adding a LowPass Filter to the Main Camera (Audio Listener)
Crash when adding a LowPass Filter to the Main Camera (Audio Listener) To reproduce:- Open attached project and launch "test" scene-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"