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GenericMenu doesn't work correctly on OSX
To Reproduce: 1. Open the attached project on OSX, click 'Window/Runtime Inspector Configuration', click on 'Add Property', notice t... Read more
[ReflectionProbes] An automatically created Directional Skybox Light rev...
To reproduce:1) Create new project2) Open "Edit/Scene Render Settings" and check "Create Light" setting3) Change new light's rotatio... Read more
ArrayList.BinarySearch is not implemented
Trying to build a project with a script that uses ArrayList.BinarySearch or IndexOf fails when targeting WP8 or WP8.1 To reproduce:1... Read more
Impossible to scroll content of ScrollRect via Scrollbar if ScrollRect's...
To reproduce:1. Open attached project2. Open Testscene scene3. Press play4. Try to scroll using scrollbar5. It's impossible to scrol... Read more
Editor is loading x86_64 folder DLLs when building for mobile
Repro: 1. Open & build the attached project for Android (on Unity Free).2. Build fails with an error: 'System.Net.Sockets' are s... Read more
Unicode characters which are longer than 4 digits do not work
Repro: 1. Add a Text componet and set it's font to the attached one 2. Paste either of these two symbols into the text box⛄ - 26C4⏳ ... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce:1) Create new project2) Create two Canvas objects3) Put one Canvas as child of another4) Delete child - crash. If you d... Read more
Visual Studio 2010 opens new instance on every new script
To reproduce:1) Have Visual Studio 2010 installed2) Create new project3) Create 2 new C# scripts4) Set your script editor to VS2010 ... Read more
Visual Studio 2010 overrides Monodevelop
To reproduce:a) Have Visual Studio 2010 SP1 installedb) Create new projectc) Add a C# scriptd) Make sure in "Edit/Preferences/Extern... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout