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Building for webplayer, but webplayer says it can't update
To reproduce:1. Create new project2. Build and run for Web Player3. Notice the error ("Unity Web Player update finished, but install... Read more
MissingMethodException: Cannot find the requested method error thrown wh...
To reproduce:1. Open attached project2. Open test scene3. Observe the consolealternatively1. Create a new scene2. Add a Button to it... Read more
When trying to take a memory sample of the game when it is running, the ...
When trying to take a memory sample of an android build, if the memory takes a lot of space, the game will crash Read more
Skybox changes don't appear on reflection probes
Steps to repro:1. Open the attached project and the scene2. Press play Skybox changes don't appear on reflection probes. Obviously r... Read more
When canvas objects with masked images overlap each other, one masked te...
To reproduce this bug: 1. Open the attached project2. Open 'MaskBugExampleScene'3. Observe Scene/Game view4. Now select 'ObjectCanva... Read more
When overlapping 2 sprites or a sprite and a UI canvas, the overlapping ...
To reproduce:1. Open attached project2. Open test scene3. Change camera angles, move camera to left/right4. Notice that sprites over... Read more
TouchInputModule behaves incorrectly
To reproduce:1. Load the scene in /Scenes/KenoBasic2. Observe I have 2 Input Modules attached to EventSystem, but only the Standalon... Read more
WP8 Lumia 630 camera.Render() does not always work with back button
Lumia 630 has inconsistent behavior when calling Camera.Render() on "Back" button press To reproduce:1. Open attached project2. Buil... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce:1. Create a new p... Read more
Unity crashes when adding an animation curve on the object
To reproduce this bug: 1. Import 'case_630632 crash' package2. Drag 'BernieTest...' prefab into the scene3. Select this object in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"