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[XR][Post Processing] Bloom and Vignette Effects are rendered twice for ...
How to reproduce: 1. Open case1152584 repro project 2. Open Scenes/SampleScene Scene 3. In the Hierarchy select the PostProcessVolum... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more
Grid Gizmo is visible through the Scene Game Objects when the Post Proce...
How to reproduce: # Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene # Click on the ... Read more
[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...
Reproduction steps: 1. Open "1202538" project 2. Build & Run for Android 3. Notice the FPS in the top left corner of the screen 4. T... Read more
[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...
How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more
[XR][Post Processing] Image is blurred when using the Post Process Layer...
How to reproduce: 1. Open the "case1173697_ReproProject" Project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Observe t... Read more
[XR][Post Processing] Single pass instancing displays right eye only whe...
How to reproduce: 1. Open attached "OneEyeRenderOnly" project and "SampleScene" 2. Observe that Main Camera has Post Processing laye... Read more
Post Processing produces a dark screen in WebGL builds when opened on Ma...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build the Player (File > Build And Run) 3. Observe the Player Exp... Read more
Textures don't have their FilterMode and WrapMode respected when changin...
Reproduction steps: 1. Open attached project "PPV2-TextureLerper-Repro" 2. Open Scenes/SampleScene 3. Select the "Post Processing... Read more
Motion Blur affects a Terrain when it's Transform position is not zero a...
Reproduction steps: 1. Open the attached “TerrainBug“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection