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Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...
These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more
[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce: 1. Create a new project 2. Build for WP8 3. Notice errors in console: Reference rewriter: Error: type `System.Func`2` ... Read more
[WP8] Pause-resuming the standard assets project causes a crash (access ...
To reproduce: 1. Open the standard assets project 2. Build & run for WP8 3. Pause the app 4. Resume 5. Notice that the app crashed. ... Read more
[WP8] Can't build any project (Failed to run serialization weaver)
To reproduce: 1. Build any project for WP8 2. Build fails Read more
[WP8] Build & run on a project with a space in its name fails with Syste...
To reproduce: 1. Create a new project 2. Switch platform to WP8 3. Build & run 4. Notice errors in console: System.IO.FileNotFoundEx... Read more
[WP8] Deploying to a WP8 device fails with x:Class="Unity Project.App" i...
To reproduce: 1. Create a new empty project 2. Switch plaftorm to WP8 3. Build & run 4. Notice the errors in console: error : x:Clas... Read more
[WP8] Editor crashes when building for Windows Phone 8
To reproduce: 1. Open attached project 2. Build for Windows Phone 8 3. Editor crashes Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more
[WP8][UNET] Wrong IP error when connecting to local game
To reproduce: 1. Open attached project 2. Open title scene 3. Select manager in the hierarchy window, modify Network Address, change... Read more
[WP8] Serializable parent class causes serialization errors
To reproduce: 1. Open attached the 'repro.zip'. It contains a script that has a parent and child classes. The parent class has the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection