Search Issue Tracker
0
votes
Fixed
[Crash] Color space uninitialised can be set via C# script but built sta...
Steps 1.Switch to color space uninitialised (using C# editor script, like attached example) 2.Save project (to ensure serialized cha... Read more
0
votes
Fixed
[VT] Errors after directly editing virtualTexturingSupportEnabled in Pro...
Steps: 1. Open HDRP project (like new HDRP template) 2. In project settings, other settings: toggle Virtual Texturing* = on 3. file ... Read more
0
votes
Fixed
[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present