Search Issue Tracker

30
votes
Won't Fix

[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b2, 2021.2.4f1, 2022.1.0a16

How to reproduce: 1. Open the attached "case_1376601" project 2. Open the "ReproScene" Scene 3. Enter the Play Mode 4. Select the "M... Read more

3
votes
Fixed

[URP] Greyed out Culling Mask option still takes effect when Light Layer...

Universal RP

-

May 31, 2022

-

Version/s: 2023.1.0a1

Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more

0
votes
Duplicate

[URP][WebGL] WebGL build throws errors in console when project uses Ligh...

Universal RP

-

Jun 01, 2022

-

Version/s: 2022.2.0a13, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached project "cookie test webglurp" 2. Build and Run Expected result: Build runs without errors... Read more

0
votes
Won't Fix

Camera RenderToCubemap offsets and stretches out the ambient occlusionl ...

Universal RP

-

Jun 01, 2022

-

Version/s: 2020.3.14f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a1

How to reproduce: 1. Open the user attached project (cubeRenderer.zip) 2. In the Project view go to "Settings" and select the "For... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.