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[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce: 1. Open the attached "case_1376601" project 2. Open the "ReproScene" Scene 3. Enter the Play Mode 4. Select the "M... Read more
[URP] Greyed out Culling Mask option still takes effect when Light Layer...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more
[URP][WebGL] WebGL build throws errors in console when project uses Ligh...
Reproduction steps: 1. Open the attached project "cookie test webglurp" 2. Build and Run Expected result: Build runs without errors... Read more
Camera RenderToCubemap offsets and stretches out the ambient occlusionl ...
How to reproduce: 1. Open the user attached project (cubeRenderer.zip) 2. In the Project view go to "Settings" and select the "For... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How t... Read more
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