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[URP] Terrain isn't affected by Ambient light when created with TerrainT...
How to reproduce: 1. Open the user's attached "My project (5)" project 2. Observe the Scene view in the "SampleScene" Scene Expecte... Read more
SpeedTreeImporter fails to assign a proper colour to Billboard vertices ...
How to reproduce: 1. Open the user's attached "SpeedTreeBillboardColor" project 2. Enter the Play Mode in the "SampleScene" Scene 3.... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
Moving to one Terrain while sculpting/painting another affects the first...
How to reproduce: 1. Open the attached "case_1405099" project 2. Open the "SampleScene" Scene 3. Select the "Terrain (1)" GameObject... Read more
Trees are highlighted as if they were selected
Steps: 1. Create Terrain in new scene 2. Add tree in inspector 3. Start painting trees to the terrain. All trees are highlighted, ... Read more
All terrain brushes are Read-Only, and the sliders are missing
Steps: 1. Open editor 2. Right click in Hierarchy 3. Choose 3D object, then Terrain 4. Add terrain tools in Package Manager 5. View... Read more
Material keyword APIs don't list keywords when using a newly imported Sp...
How to reproduce: 1. Open the user attached "material_keywords.zip" project 2. Right-click on "Willow_Weeping_FA_000" in the Assets ... Read more
[TerrainTools] Unable to select last terrain layers
How to reproduce: 1. Open the attached project 2. Go to "ZooOverview" scene 3. Select "Terrain" object -> Inspector -> "Paint Terrai... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro: 1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2; 2. Op... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)... Read more
All about bugs
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Latest issues
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- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
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