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0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more

0
votes
By Design

Particles are not batched together, when their Render Mode is set to Mesh

Shuriken

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more

0
votes
Duplicate

Line Renderer breaks when there 3 or more elements

Shuriken

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May 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "LineRenderer.zip" 2. Open "test" scene 3. Observe GameObject Expected result: The obj... Read more

0
votes
Duplicate

Trail gets fractured when an object with a Trail Renderer Component move...

Shuriken

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May 22, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open the attached Unity project "BugsReportLab.zip" 2. Open "Main" scene 3. Click on AnchorWorldContainer --> Machi... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage). 2. Check current sta... Read more

0
votes
Fixed

Severe Particle System performance degradation migrating from 5.4.2f2 to...

Shuriken

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Apr 24, 2017

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Version/s: 5.6.0p1

Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer ... Read more

2
votes
Fixed

Line renderer's corner is broken if they are conncted in a loop

Shuriken

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Apr 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 904522_repro.zip and open "new" scene 2. Notice the broken loop connection on a Line game object Ex... Read more

0
votes
By Design

Overlay shader rendered before particle system if order in layer > 0

Shuriken

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open test scene 3. Observe that the object with overlay shader ir rendered before th... Read more

0
votes
Fixed

Particles start shaking when noise setting is activated

Shuriken

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Open users attached project 2.Select "Particle System" from the hierarchy 3.Simulate the "Particle System" Expected... Read more

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