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Splash Image doesn't responce for Google Native Client
Steps to reproduce : - go to Edit-Project settings-Player - select Google Native Client - try to open Splash Image Read more
Anti aliasing doesn't work in a NaCl build
Steps to reproduce : - import the project attached - open the scene and press play - notice the cubes have anti aliasing - build th... Read more
Mouse Wheel values returned from Input.GetAxis return different values i...
Steps to reproduce : - import the project attached - attach the script to the camera - press play and scroll the mouse - notice tha... Read more
Persistent storage using PlayerPrefs does not work in a NaCl
Steps to reproduce : - import the project attached - create an empty game object - attach the script - build for NaCl - run both... Read more
Brighter lightmaps in the NaCl player
Steps to reproduce : - open the project attached - open the "test" scene and press play - notice the lights - build the scene for N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type