Search Issue Tracker
0
votes
Postponed
[Mono] Covariance crash
To Reproduce: 1. Open project 'CovarianceTestProjects' 2. With Unity Test Tools Run Unity5PromiseTest (in Unit Tests) Read more
0
votes
By Design
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce: 1. Run the attached project. 2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in... Read more
7
votes
Won't Fix
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project. 2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant... Read more
0
votes
Won't Fix
[FreeEditorPlugins] Free Editor crashes when entering and leaving play m...
Steps to reproduce: 1. Download attached stripping project. It contains SQL plugin and script which makes use of it. 2. Start Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP