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NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Preview window does not refresh instantly after object is rotated
To reproduce: 1. Open attached project "PreviewWindow.zip" 2. Open Inspector window. 3. In Project window select Pyramid->default 4.... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Drag it to project tab make prefab out of it 4. Once prefab is cr... Read more
The gameObject icon does not save after another scene is opened
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene 1"; 3. Change the object "I want an icon" icon to some co... Read more
References in inspector not updated when changing the type of a field in...
To reproduce: 1. Open any project 2. Create either a public variable or a private one with [SerializeField] of type Object in a scri... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more
[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...
Steps to reproduce: 1) Open any project. 2) Go to Edit > Project Settings > Player > Other Settings. 3) Tick the 'Metal Editor Suppo... Read more
[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...
When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more
Missing icon for Sorting Group
Steps to reproduce : - create a new game object - go to Add Component - select Rendering and notice the Sorting Group doesn't have... Read more
Incorrect transform values after adding some force to an object which is...
Steps to reproduce (or watch attached gif): 1. Open attached project 2. Open "module_test_scene" scene 3. Enter play mode 4. Select ... Read more
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