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ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 ...
Steps to reproduce: 1. Open attached “CaptureScreenshot.zip” Unity project 2. Open “TestScene” scene 3. Enter Play mode 4. Press Sp... Read more
Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...
How to reproduce: 1. Open the attached user project and "test" scene 2. Observe that the scene contains two cameras, one has a scrip... Read more
Unity freezes when transfering data to an array from cloned compute buffer
To reproduce: 1. Open user's attached project 2. Open scene "GIF" under Assets\GIF 3. Enter play mode 4. Make sure Game View tab is ... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice a freeze, later a crash in the editor Expected result... Read more
Crash on RenderImageFilters if trying to render with Camera that is alre...
How to reproduce: 1. Open "CameraCrash.zip" project 2. Open the "scene" scene 3. Enter Play mode 4. Exit Play mode Actual result: U... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce: 1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT) 2. Open the Repro scene ... Read more
Camera using temporary RenderTexture breaks on the last frames(Frame Deb...
Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity 2) Open scene 'MainBugger' and press Pla... Read more
RWTexture is not bound to pixel shader when shadows are disabled using a...
To reproduce: 1. Download attached project "FinalRWWin.zip" and open in Unity 2. Open "sample" Scene 3. Enter to Play mode Expecte... Read more
Crash in GetRenderManager when going underwater and looking up to the su...
To reproduce: 1. Open attached Unity project "1.zip" 2. Open "1" scene 3. Go into Play Mode 4. Walk to the water source and go unde... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z) 2. Open the "Testland 1" scene 3. In the Scene view, foc... Read more
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