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Fixed in 3.5.1
Votes
0
Found in
3.4.1
Issue ID
UUM-139967
Regression
No
XR Device Simulator - Hands reset causes them to fly away
Steps to reproduce:
- Open the attached repro project; open HandsDemoScene.
- Enter Play mode.
- Press h to see hands.
- Press v to recenter hands.
- Move the mouse up and down to move the HMD as if you were nodding your head "yes".
- Move the mouse left and right to move the HMD as if you were sharing your head "no".
Actual results:
The hands become offset from their intended position.
Expected results:
The hands should remain where they were while you move the HMD.
Reproducible with versions:
Unity 6000.4.1f1 with XRI 3.4.1.
Not reproducible with versions:
Can’t test with versions:
Did not test with other versions of Unity and/or XRI.
Tested on (OS):
MacOS 26.4.1.
Notes:
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Resolution Note (fix version 3.5.1):
Fixed issue in `OneEuroFilterVector3` where speeds were occasionally negative which would cause unexpected behavior when resetting the hands in the `XRDeviceSimulator`.
Resolution Note:
Fixed issue in `OneEuroFilterVector3` where speeds were occasionally negative which would cause unexpected behavior when resetting the hands in the `XRDeviceSimulator`.