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Fixed
Fixed in 3.5.1
Votes
13
Found in
3.5.0-pre.2
Issue ID
UUM-139424
Regression
No
World Space UI Toolkit panels are not interactive when the program loses focus
How to reproduce:
1.Open the "IN-137528" project
2.Open Assets/Samples/XR Interaction Toolkit/<XRIT version>/World Space UI > DemoScene.unity
3.Connect a XR headset using Quest Link
4.Enter Play mode
5.In Windows, click on another application window to lose focus from the Unity application
6.In XR, point and click on both: the UI Toolkit and UGUI world space panels
7.Observe the panels
Actual result: UI Toolkit panels are not interactive
Expected result: Both UI Toolkit and UGUI panels are interactive
Reproducible with: 3.0.0 (6000.0.0b13), 3.5.0-pre.1 (6000.0.71f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9)
Reproducible on: Windows 11 (Quest Link)
Not reproducible on: No other environments tested
Reproducible on devices:
Meta Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Comments (2)
-
bondd_dev
May 25, 2026 18:16
Apologies, XR Interaction Toolkit 3.5+ wasn't showing up in the Package Manager, looking into updating to that version.
-
bondd_dev
May 25, 2026 17:54
Hello,
I'm on 6000.4.8f1 and am still having this issue (w/ Quest3).
Is there any additional context on what the fix is?
Thanks!
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Resolution Note:
Fixed a UI Toolkit related issue where world-space UI would become unresponsive while playing in the Editor on Quest Link when the Game view was not focused.
Resolution Note (fix version 3.5.1):
Fixed a UI Toolkit related issue where world-space UI would become unresponsive while playing in the Editor on Quest Link when the Game view was not focused.