Search Issue Tracker

Active

Under Consideration for 6000.5.X, 6000.6.X

Votes

0

Found in

6000.0.73f1

6000.3.14f1

6000.4.4f1

6000.5.0b5

6000.6.0a3

Issue ID

UUM-140380

Regression

No

URP Sample's Pixelate.shadergraph Custom Node uses unnecessary One Minus Node which creates artifacts in the Scene when using OpenGL Graphics API

SRP Templates

-

Steps to reproduce:

  1. Create a URP Sample Project from Hub
  2. In Project Settings > Player switch Graphics API to OpenGLES 2/3 or OpenGLCore
  3. Open Scene "TerminalScene" and enter Play Mode
  4. Move straight until you enter the room and the "OasisScene" is loaded
  5. Observe the screen where the loaded Scene should be displayed

 

Actual results: The Scene displayed in the screen is inverted and leaves graphical artifacts when looked at as the custom node uses an unnecessary One Minus Node

Expected results: The Pixelate.shadergraph Custom Node works with all Graphics APIs

Reproducible with versions: 6000.0.73f1, 6000.3.14f1, 6000.4.4f1, 6000.5.0b5, 6000.6.0a3

Tested on (OS): Windows 11, Ubuntu 24.04

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.