Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2018.3
2018.3.8f1
2019.1.0a1
2019.2.0a1
2019.3.0a3
Issue ID
1158179
Regression
No
Unity editor crashes on TransformVerticesStridedREF when entering play mode with Dynamic Batching enabled
How to reproduce:
1. Open user's attached project
2. Open and play "SampleScene" scene
- observe the crash
Reproducible with: 2018.4.1f1, 2019.1.4f1, 2019.2.0b5, 219.3.0a4
Could not test with: 2017.4.x (Error: Multisampled textures not supported for the requested texture type)
Note: Crash doesn't reproduce if Dynamic Batching in the Player settings is disabled.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment