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Fixed

Fixed in 6000.0.77f1, 6000.3.17f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6

Votes

0

Found in

6000.0.74f1

6000.3.14f1

6000.4.5f1

6000.5.0b6

6000.6.0a4

Issue ID

UUM-141521

Regression

Yes

UI Toolkit doesn't render the assigned sprites when using unicode characters assigned to a sprite

Text (ATG)

-

How to reproduce:
1. Open the attached "IN-140438_ui-toolkit-bug.zip" project
2. Open the "SampleScene"
3. Open the Game view tab
4. Observe the "Unicode characters >>> <<<" text in the top left corner

Actual result: No characters are rendered within the ">>> <<<" part of the text
Expected result: Custom characters are rendered within the ">>> <<<" part of the text (as in text example above)

Reproducible with: 2023.2.0b4, 6000.0.74f1, 6000.3.14f1, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4
Not reproducible with: 2023.2.0b3

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note:

    Fixed in 6000.6.0a6

  2. Resolution Note (fix version 6000.6.0a6):

    Fixed in 6000.6.0a6

  3. Resolution Note (fix version 6000.5.0b11):

    Fixed in 6000.5.0b11

  4. Resolution Note (fix version 6000.4.10f1):

    Fixed in 6000.4.10f1

  5. Resolution Note (fix version 6000.3.17f1):

    Fixed in 6000.3.17f1

  6. Resolution Note (fix version 6000.0.77f1):

    Fixed in 6000.0.77f1

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