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Fixed in 2022.1.X

Fixed in 2021.2.X

Votes

70

Found in

2021.2.1f1

2022.1.0a12

2022.1.0a13

Issue ID

1374532

Regression

Yes

Tool handles are invisible in Scene View when certain objects are selected

Scene/Game View

-

Steps to reproduce:
1. Create a new project
2. Create or select Main Camera in Hierarchy
3. Select Move Tool in Scene View
4. Observe Scene View

Expected result: Move Tool handles appear in Scene View and selected object can be moved
Actual result: Move Tool handles are not rendered

Reproduced with: 2022.1.0a13, 2021.2.1f1
Didn't reproduce with: 2022.1.0a12, 2021.2.0b17, 2021.1.27f1, 2020.3.21f1, 2019.4.32f1

Note:
Affects Move, Rotate, Scale, Rect, Transform tool handles
Handles are rendered as expect for specific objects (e.g. empty gameobject, cube, etc.), but not for others (e.g. camera, directional light, etc.)

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a15

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.3f1

Comments (25)

  1. Alex_Petersilie

    Nov 16, 2021 14:03

    As WARPEDPIPE said, it also affects UI elements

  2. Spellbound

    Nov 16, 2021 10:03

    Custom handles also won't show up in 2021.2.1 and 2021.2.2. Tested with Handles.PositionHandle and Handles.FreeMoveHandle.

    Turning off scene view gizmo display won't resolve this issue.

  3. jayden0891

    Nov 16, 2021 08:53

    Same for me, it's on the top left BUT if you try click on it and for example move it, it will dismiss it.

  4. kraybit

    Nov 16, 2021 07:27

    For me, the Camera/Directional Light Gizmos are not hidden, but actually located in the very top-left corner of the 3d viewport (Scenes-tab). They're super-tiny, so you have to look REALLY closely.

    If I zoom out (scroll back), then the Gizmos become larger and easier to see, but still stuck in the top-left corner of the viewport though.

  5. Sves100

    Nov 16, 2021 07:19

    For me, it doesen't work in both 2D and 2Dmobile spaces. Camera, Canvas and anything on it is not working.

  6. Darkgaze

    Nov 15, 2021 11:06

    I reported this before finding this one. But this happens with a standard project too, non HDRP.

    This is happening for Main Camera an Light. But with an object, the gizmo is visible.

  7. StefanWo

    Nov 15, 2021 07:43

    For me, the Lights also not showing the "Effected Area" Lines: 2021.2.2f1 (same in 2021.2.1f1)
    .

  8. way3edgy

    Nov 14, 2021 03:49

    I'm also having this issue on 2021.2.2f.

  9. Thall33

    Nov 14, 2021 02:39

    Project is unusable in this state.

  10. warpedpipe

    Nov 12, 2021 20:21

    Also affects UI elements.

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