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Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.69f1
6000.3.11f1
6000.4.0b11
6000.5.0a8
6000.6.0a1
Issue ID
UUM-140383
Regression
No
TextMeshPro input field doesn't remove characters from first backspace when variant characters are used with the input field
Steps to reproduce:
1. Open the attached project “IN-139093”
2. In the Project window, open “Assets” → “Scenes” → “SampleScene”
3. Enter Play mode
4. Press the “Button” in the center
5. Try deleting text from “TMP_InputField”
6. Observe the Game view
Actual result: The first 2 character get changed before deletion (need 2 backspaces), but after that the other ones don’t have any visual change
Expected result: The character should at least change before being deleted, only first 2 characters have visual change
Reproducible with: 2023.2.0a14 6000.0.72f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a2
Could not test with: 2023.2.0a13 (User provided scripts do not work)
Reproducible on: Tahoe 26.4 (M1 Max), Windows 11
Not reproducible on: No other environment tested
Note: You can use the “CustomInputFiled” as a reference on how the “TMP_InputField” is expected to work
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