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[Geomerics] Stuck at clustering jobs when baking lightmaps.

Global Illumination


-e: attached project never finishes baking

--open attached project (it is!/content/9473)
--open the "scene" in the JunglePack
--open lighting window
--start the backing
--NOTICE it gets stuck at "5/11 clustering"
---it was running two JobProcesses at max for over 1h and logged nothing into the the editor log
--cancel bake
--change color space to linear in player settings
--start baking process
--NOTICE it gets now stuck at "7/11 Light Transport"

--would be really nice to have some extra indication as to whether it is actually still doing something and not just spinning

  1. Response avatar

    Resolution Note:

    We won't be fixing Enlighten-related issues as it has been deprecated. Please consider using Progressive CPU or GPU Lightmappers instead.

Comments (126)

  1. E66775222f1e97379310a14c5c98989c?d=mm


    Sep 12, 2015 15:12

    Atleast show the gameObject / model / mesh name for errors like :
    Clustering job failed for system, Failed to create Clustering

  2. 317445bbc7f0f2bf4a47c75665e2c219?d=mm


    Aug 21, 2015 06:17

    Really a pain...

  3. 2ff76beee01df2d94e722168f2cbd213?d=mm


    Aug 06, 2015 06:38

    5.1.2 still an issue for Android

  4. 3dff28a58e9a1ad46e8bb1bd1d71058f?d=mm


    Jul 30, 2015 06:09

    I see someone in forum said "Add all the game objects to one empty object, make that parent object's scale 0.1 in all axis, then bake lightmap ltr rescale it to 1.So make sure you bake lightmap at 10x resolution."

  5. 4f7b989a8a7add3e2330417e6923100c?d=mm

    Glenn Lusk

    Jul 29, 2015 18:48

    Fix it fix it fix it fix it fix it!!!

  6. 938f3df0bc572cf5759b5a2de39d1d0d?d=mm


    Jul 22, 2015 01:48

    this causes because of some "static" objects. detect them and clear their "static".

  7. 30c4dcee6faf786f88546bfc7eac579d?d=mm


    Jul 21, 2015 17:32

    my whole laptop sometimes crashes when clustering,
    Intel® Core™ i7-4710MQ processor 2,5GHz
    16 gb ram
    win 8.1
    GTX 970m

  8. 8dcd6bd6efff0e9b4e4585b7161f5295?d=mm


    Jul 20, 2015 19:12

    Still no fix...

  9. 3dff28a58e9a1ad46e8bb1bd1d71058f?d=mm


    Jul 17, 2015 07:11

    Thanks 3DANIMATIONS.PRO , Issues seems to be of Manifolds

  10. 0fb0f402c680de5592875d37088b9422?d=mm


    Jul 11, 2015 00:05

    Please say something about your broken lightmap system. I need to ship a game at some point.

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