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Fixed

Fixed in 6000.6.0a5

Votes

0

Found in

6000.6.0a5

Issue ID

UUM-140546

Regression

No

Sprite Atlas is not selected right after creation in the Inspector when Sprite Atlas V2 is enabled

2D

-

Steps to reproduce:

  1. Create a new 2D URP project
  2. Go to Project Settings > Editor > Sprite Atlas > Mode
  3. Change Mode dropdown to Sprite Atlas V2 ("Enabled" or "Enabled for Builds)
  4. In the Project window, right-click > Create > 2D > Sprite Atlas
  5. Click Enter to confirm name
  6. Observe the Inspector

Actual results: The newly created Sprite Atlas is not automatically selected in the Inspector and Project window

Expected results: Sprite Atlas is automatically selected and its properties are visible in the Inspector

Reproducible with versions: 2023.1.0a4, 6000.0.72f1, 6000.3.14f1, 6000.4.4f1, 6000.5.0b6, 6000.6.0a4

Tested on (OS): macOS 26.4

Notes:

  • All Assets usually are auto selected when created
  • Does not reproduce when Sprite Atlas Mode is V1 or Disabled
  1. Resolution Note:

    Fixed in 6000.6.0a5

  2. Resolution Note (fix version 6000.6.0a5):

    Fixed in 6000.6.0a5

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