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Fixed in 16.0.0
Votes
0
Found in
15.0.3
Issue ID
UUM-142879
Regression
Yes
Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
How to reproduce:
- Open the attached "IN-141149" project
- Build the project (File > Build and Run)
- Observe the Player
Actual result: Some of the sprites are not visible
Expected result: All of the sprites are visible
Reproducible with: 13.0.1 (6000.4.0a3), 15.0.3 (6000.6.0a5)
Not reproducible with: 13.0.0 (6000.4.0a3)
Reproducible on: macOS 26.4.1 (M1 Max)
Not reproducible on: No other environments tested
Note: Not reproducible in the Editor
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Resolution Note (fix version 16.0.0):
Fixed in 16.0.0
Resolution Note:
Fixed in 16.0.0