Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b3
Issue ID
764682
Regression
Yes
[Retina] Dragging Editor window from Retina Display causes UI corruption
1. Maximize Unity Editor on Retina display.
2. Drag it to non-retina display.
3. Fonts are enlarged (see gif attached).
if you maximize window, it will be redrawn to a normal state.
Expected result: Window, moved to non-retina display, is redrawn in appropriate appearance in non-retina display.
Actual result: Fonts are enormously enlarged. See gif attached.
Retina: Macbook Pro, 1440x900
Non-Retina: Dell: 1920x1200
Seems to be a regression since 5.4 (verified on 5.3.2f1, works fine there).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when pressing the "Enter" key to select an item in a ListView
- Burst internal compiler errors are thrown when creating a new 2D project
- Tile Paint action disappears from Undo History when Tile Selection tool has been used beforehand
- The pregenerated LightDefinition.cs.hlsl does not match the source LightDefinition.cs when regenerating shader includes
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
This is a duplicate of issue #779099