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Fixed in Unity 5.5.0

Votes

0

Found in

5.4.0f3

Issue ID

827435

Regression

No

ReadPixels method is not working with custom shader when Texture2D color format is set to ARGB Float, on WebGL

OpenGL

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

To reproduce:
1. Open the attached project
2. Build and run the project for WebGL
3. Observe that the Quads don't look the same.

Attached a picture showing expected and actual result.

Reproduced on: 5.2.5f1, 5.3.5f1, 5.4.0f3, 5.4.0p2, 5.5.0a6

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