Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2019.2.X, 2019.3.X

Votes

8

Found in

2019.2

2019.2.11f1

2019.3

2020.1

Issue ID

1196536

Regression

Yes

Player freezes when Alt + Tabing if Player is running in the background and is in Exclusive Fullscreen mode

Windows

-

Steps to reproduce:
1. Download the attached project
2. Build a Standalone player (add "SampleScene" to build settings)
3. Launch player
4. Alt + Tab to focus on a different program

Results: After 3-5 Alt + Tabs Player freezes

Reproduced with: 2020.1.0a12, 2019.3.0b10, 2019.2.11f1
Not reproducible with: 2018.4.12f1

Note:
- Issue reproducible with IL2CPP and mono backends
- Issue is reproducible if player's Fullscreen mode is set to Exclusive and Run in Background is enabled
- Issue is reproducible when UI element's transformation is modified
- Tested and reproduced on Window 10
- The issue is reproducible with Run in Background is disabled, but it is more harder to do it.

Comments (7)

  1. BenIVRE

    Mar 21, 2024 17:13

    Reproduces in 2022.3.21f1 on Mac builds with Exclusive Fullscreen and Run In Background enabled.

  2. pertiofesim

    Jan 30, 2020 21:34

    issue still occurs,
    GPU: rx 5700 xt
    drivers issue: adrenalin 20.01.04

  3. kickstep

    Dec 06, 2019 02:47

    According to Tautvydas-Zilys this will be fixed in 2019.3.16

    https://forum.unity.com/threads/exclusive-fullscreen-alt-tabbing-freeze.789119/

  4. kickstep

    Dec 06, 2019 00:44

    Just tested in 2019.2.15f1

    Issue is not fixed.

    Also seems to have some side-effect where it is changing windowing mode to Windowed before re-creating Exclusive Fullscreen context.

  5. DropNodes

    Nov 17, 2019 12:30

    Planned for 2019.3, well we kinda need it for 2019.2.x too :)

  6. Kamyker

    Nov 09, 2019 00:58

    Video of how to reproduce it using Paladins and attached project. I wasn't unable to get this bug using Alt+Tab but somehow that other game always made Unity player freeze

    https://youtu.be/OrhaM_K4fQs

  7. AlistairFP

    Nov 08, 2019 18:19

    We had this exact issue in Rust, we were forced to downgrade to the last known working version which was 2019.2.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.