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Fixed in 2020.2

Fixed in 2019.3, 2020.1

Votes

89

Found in

2019.3.0f6

2020.1.0a20

Issue ID

1215431

Regression

Yes

NullReferenceException is thrown when inspecting a .FBX file with multiple clips and opening Animation tab

Asset Importers

-

How to reproduce:
1. Open the attached 'project-1215431.zip' project
2. In the Project window select 'MultiClipSingleFile'
3. Observe the Console window
4. In the Inspector select 'Animation' tab
5. Observe the Console window

Expected result: NullReferenceExceptions are spammed in the Console window, the asset is broken
Actual result: No exceptions are thrown in the Console window, the asset is not broken

Reproducible with: 2019.3.0f6, 2020.1.0a20, 2020.1.0a21
Not reproducible with: 2017.4.36f1, 2018.4.16f1, 2019.2.20f1, 2019.3.0f5, 2020.1.0a1, 2020.1.0a19

Thrown exceptions:
1) NullReferenceException: Object reference not set to an instance of an object
UnityEditor.ModelImporterClipEditor.FindNextAvailableName (System.String baseName) (at <866e5e4337c74147a9a0249666f72660>:0)

2) NullReferenceException: Object reference not set to an instance of an object
UnityEditor.ModelImporterClipEditor.AnimationClipGUI () (at <866e5e4337c74147a9a0249666f72660>:0)
UnityEditor.ModelImporterClipEditor.OnInspectorGUI () (at <866e5e4337c74147a9a0249666f72660>:0)

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a1

  2. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0a26

  3. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2019.3.4f1

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