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[LWRP] Assigning Render Texture gives black Screen (only on build)

Graphics - General


SRP Repo: Issue #1575

What happened?
Getting black screen / UI disappearing (only on build) when using render texture set on secondary camera

Repro steps:

Create CameraA
Create CameraB - screen space mode
Create RenderTexture and assign it to CameraB
Editor Play Mode works
Build works

Editor Play Mode works
Build gives black screen / Worldspace UI disappears

From what I see, maybe it's depth issues ?..

Which package (Shader graph, LW, HDRP, Core...)?

Which package version or branch (1.1.8-preview, 2.0.0-preview, 2018.1, 2018.1-experiment, 2108.2...)?

Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
Unity 2018.1.5.f1, 2018.2.b9 (probably all as it's more linked to LWRP anyway...)
Standalone Windows64bits

@Immudelki Immudelki referenced this issue 20 days ago
[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS #1161

Comments (20)

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    Aug 05, 2019 04:51

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  2. 8887c425421dfec6b30b356b7f84fb91?d=mm


    Jul 02, 2019 14:07

    This is a major thing that really happens to every UI when its time comes. Thanks for sharing this! :)

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    Jun 20, 2019 14:15

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    May 20, 2019 05:10

    Sounds interesting enough; maybe I'll watch out for this.

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    Feb 24, 2019 18:47

    more links info:

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    Jan 30, 2019 09:35

    I have also faced this issue when I had iTunes Error 590624 in my iPad. But after I fixed it with it got solved and the black screen problem has solved.

  8. 3c6e6708ccb10cff2c38f9b23748d3a0?d=mm


    Nov 20, 2018 15:04

    I have this issue in Unity 2018.2.15f1 with LWRP 3.0.0 and ShaderGraph 3.0.0
    Does anyone know if I can use my ShaderGraph shaders without LWRP?

  9. 24da359979eafc84b4d81c15027f24c0?d=mm


    Oct 23, 2018 05:06

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  10. 8450a4a806e167615fa1a7c9b10f5352?d=mm


    Sep 16, 2018 17:57

    Having same issue, Incredibly frustrating

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