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Fixed

Fixed in 6000.0.75f1, 6000.3.15f1, 6000.5.0b7, 6000.6.0a4

Votes

0

Found in

6000.0.72f1

6000.3.12f1

6000.4.1f1

6000.5.0b2

6000.6.0a2

Issue ID

UUM-139120

Regression

Yes

Lighting leaks from right and top edges to left and bottom edges when Screen Space Global Illumination uses Ray Tracing in HDRP

Lighting

-

How to reproduce:
1. Open the attached “IN-137932” project
2. Open the scene “SampleScene”
3. Enter Play mode
4. Observe the left and bottom edges of the Game view

Actual result: Lighting is leaking from the right and top edges to the left and bottom edges
Expected result: The lighting on the right and top edges does not leak to the left or bottom edges

Reproducible with: 2023.2.0a14, 6000.0.72f1, 6000.3.12f1, 6000.4.1f1 (336a400b9ea2), 6000.5.0b2, 6000.6.0a2
Not reproducible with: 2023.2.0a13

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:
- Project is using High Definition RP
- Issue does not reproduce with “Screen Space Global Illumination” set to use "Ray Marching"
- Also reproducible in Player

  1. Resolution Note (fix version 6000.6.0a4):

    Fixed in 6000.6.0a4

  2. Resolution Note (fix version 6000.5.0b7):

    Fixed in 6000.5.0b7

  3. Resolution Note (fix version 6000.3.15f1):

    Fixed in 6000.3.15f1

  4. Resolution Note (fix version 6000.0.75f1):

    Fixed in 6000.0.75f1

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