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Fixed in 2019.4.9f1

Fixed in 2019.4.X, 2020.1.X

Votes

0

Found in

2019.3.0b12

2019.4.2f1

2020.1

2020.2

Issue ID

1272789

Regression

Yes

Graphics.CopyTexture does not copy information into the last (1x1) mip of a render texture’s mipchain

Texture

-

How to reproduce:
1. Open the attached project named "BugRepro"
2. Open the SampleScene and enter Play mode
3. Select the VisualizeMipLevel material
4. Using the MipLevel property cycle through levels 1 - 9 to check if the texture was copied successfully

Expected result: All levels have the texture copied successfully which renders the RT red in all mip levels that were filled in the BugRepro.cs
Actual result: At level 9 the texture is not copied and instead of being red it is rendered black

Reproducible with: 2019.3.0b12, 2019.4.9f1, 2020.1.4f1, 2020.2.0b1
Not reproducible with: 2018.4.26f1, 2019.3.0b11

Notes:
1. The issue is also present in builds

  1. Resolution Note (fix version 2019.4.9f1):

    Fixed in - 2020.2.0b3

  2. Resolution Note (fix version 2020.1):

    Fixed in - 2020.1.8f1

  3. Resolution Note (fix version 2019.4):

    Fixed in - 2019.4.12f1

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